Here's how MEDIUM.COM makes money* and how much!

*Please read our disclaimer before using our estimates.
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MEDIUM . COM {}

  1. Analyzed Page
  2. Matching Content Categories
  3. CMS
  4. Monthly Traffic Estimate
  5. How Does Medium.com Make Money
  6. Keywords
  7. Topics
  8. Payment Methods
  9. Social Networks
  10. External Links
  11. Analytics And Tracking
  12. Libraries
  13. Hosting Providers
  14. CDN Services

We are analyzing https://medium.com/googleplaydev.

Title:
Google Play Apps & Games - Medium
Description:
Tips, trends, and industry thoughts for app and game developers building businesses on Google Play.
Website Age:
27 years and 1 months (reg. 1998-05-27).

Matching Content Categories {📚}

  • Mobile Technology & AI
  • Games
  • Family & Parenting

Content Management System {📝}

What CMS is medium.com built with?

Custom-built

No common CMS systems were detected on Medium.com, and no known web development framework was identified.

Traffic Estimate {📈}

What is the average monthly size of medium.com audience?

🌠 Phenomenal Traffic: 5M - 10M visitors per month


Based on our best estimate, this website will receive around 5,000,019 visitors per month in the current month.
However, some sources were not loaded, we suggest to reload the page to get complete results.

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check Semrush

How Does Medium.com Make Money? {💸}

We're unsure how the site profits.

While many websites aim to make money, others are created to share knowledge or showcase creativity. People build websites for various reasons. This could be one of them. Medium.com has a revenue plan, but it's either invisible or we haven't found it.

Keywords {🔍}

games, mobile, game, google, play, app, tips, apps, engagement, team, mar, revenue, apr, insights, part, developers, southeast, asia, players, gamers, practices, boost, india, engaging, market, article, newzoo, monetization, business, latin, inapp, purchases, building, community, spend, jul, console, discover, ways, top, ramadan, publishers, launching, sequel, sep, diversify, hybrid, battle, model, chinese,

Topics {✒️}

play billing improving reach maria zoe lopez-latorre subscription business model ensure regular revenue app world countries sustainability-aware app google play games etermax shows mobile games business games ux tips market sizing estimates read chinese represent engaging mobile players firebase mobile games contributors michael dietz provided invaluable input 3-step strategy bitmango enhance digital wellbeing holidays increase engagement thriving gaming community hybrid monetization trends retain understanding games selfie filters — part 3 mobile game enter mobile game advice app purchases latin america game publishers insights flutter discover southeast asia — part 3 deliver apps western europe data hispanic gamers succeed 2021 engaging players 2022 understanding games boost engagement successful games games learn 2021 ux tips console games 2021 increase engagement real world game publishers mobile game game read apps game community western europe mobile gamers southeast asia

Payment Methods {📊}

  • Braintree

Social Networks {👍}(1)

Analytics and Tracking {📊}

  • Google Analytics
  • Google Universal Analytics

Libraries {📚}

  • Firebase
  • Video.js

Emails and Hosting {✉️}

Mail Servers:

  • aspmx.l.google.com
  • alt1.aspmx.l.google.com
  • alt2.aspmx.l.google.com
  • aspmx2.googlemail.com
  • aspmx3.googlemail.com

Name Servers:

  • alina.ns.cloudflare.com
  • kip.ns.cloudflare.com

CDN Services {📦}

  • Ampproject

3.49s.