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Title:
[css-values] Should define the terms "device pixels" and "raster pixels" Β· Issue #7287 Β· w3c/csswg-drafts
Description:
A number of CSS specifications reference the concept of "device pixels" or "hardware pixels". See, for example, 6.2. Absolute Lengths: the cm, mm, Q, in, pt, pc, px units in css-values-4, or 5.1. Display Resolution: the resolution featur...
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[css-text-decor-4] clarified constraints personal information [css-values] editorial closed rejected css-values-4 css specifications reference multiple specs end comment metadata assignees type projects values projects milestone 1 device pixel οΏ½device pixelβ device pixels discussing issues raster pixels added terms hardware pixels absolute lengths display resolution resolution feature discuss details rerasterization occurs thickness length resolution / edits milestone relationships px units github completed sign animated transforms translation transforms 1 pixel define transforms definition animated translation units sign skip jump number concept cm mm pt pc mediaqueries-4 interchangeably defining
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DiscussionForumPosting:
context:https://schema.org
headline:[css-values] Should define the terms "device pixels" and "raster pixels"
articleBody:A number of CSS specifications reference the concept of "device pixels" or "hardware pixels". See, for example, [6.2. Absolute Lengths: the cm, mm, Q, in, pt, pc, px units](https://www.w3.org/TR/css-values-4/#absolute-lengths) in css-values-4, or [5.1. Display Resolution: the resolution feature](https://www.w3.org/TR/mediaqueries-4/#resolution) in mediaqueries-4 (which uses "hardware pixels" and "device pixels" interchangeably).
As far as I can tell, they do so without defining the term. I think a brief definition would be appropriate.
However, there are other concepts, particularly related to rasterization, such as the proposal in #3720 or the discussion in #7284 that want to discuss details of rasterization. Some of these discussions contain the assumption that rasterization happens at a scale of 1 pixel in the rasterization being equal to 1 device pixel. This is usually the case, but it isn't always. For example, in the presence of animated transforms the rendering is often rasterized once and then that rasterization is animated across a range of scales before rerasterization occurs. Or for transforms that are not a translation, device pixels and raster pixels might have different axes and different scales.
These two discussions that I mention seem like they would benefit from a definition of "raster pixels" that could be used when discussing issues of rounding of sizes or snapping to edges. (Though I admit I'm not entirely sure how such a definition should handle the case of non-translation transforms.)
author:
url:https://github.com/dbaron
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name:dbaron
datePublished:2022-05-19T19:08:15.000Z
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url:https://github.com/7287/csswg-drafts/issues/7287
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headline:[css-values] Should define the terms "device pixels" and "raster pixels"
articleBody:A number of CSS specifications reference the concept of "device pixels" or "hardware pixels". See, for example, [6.2. Absolute Lengths: the cm, mm, Q, in, pt, pc, px units](https://www.w3.org/TR/css-values-4/#absolute-lengths) in css-values-4, or [5.1. Display Resolution: the resolution feature](https://www.w3.org/TR/mediaqueries-4/#resolution) in mediaqueries-4 (which uses "hardware pixels" and "device pixels" interchangeably).
As far as I can tell, they do so without defining the term. I think a brief definition would be appropriate.
However, there are other concepts, particularly related to rasterization, such as the proposal in #3720 or the discussion in #7284 that want to discuss details of rasterization. Some of these discussions contain the assumption that rasterization happens at a scale of 1 pixel in the rasterization being equal to 1 device pixel. This is usually the case, but it isn't always. For example, in the presence of animated transforms the rendering is often rasterized once and then that rasterization is animated across a range of scales before rerasterization occurs. Or for transforms that are not a translation, device pixels and raster pixels might have different axes and different scales.
These two discussions that I mention seem like they would benefit from a definition of "raster pixels" that could be used when discussing issues of rounding of sizes or snapping to edges. (Though I admit I'm not entirely sure how such a definition should handle the case of non-translation transforms.)
author:
url:https://github.com/dbaron
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datePublished:2022-05-19T19:08:15.000Z
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url:https://github.com/7287/csswg-drafts/issues/7287
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